Summary: The ethernet is a network supporting the transfer of packets of information between computers.
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Ethernet uses as its communication medium a single length of coaxial cable (Figure 1). This cable serves as the "ether", through which all digital data travel. Electrically, computers interface to the coaxial cable (Figure 1) through a device known as a transceiver. This device is capable of monitoring the voltage appearing between the core conductor and the shield as well as applying a voltage to it. Conceptually it consists of two op-amps, one applying a voltage corresponding to a bit stream (transmitting data) and another serving as an amplifier of Ethernet voltage signals (receiving data). The signal set for Ethernet resembles that shown in BPSK Signal Sets, with one signal the negative of the other. Computers are attached in parallel, resulting in the circuit model for Ethernet shown in Figure 2.
From the viewpoint of a transceiver's sending op-amp, what
is the load it sees and what is the transfer function
between this output voltage and some other transceiver's
receiving circuit? Why should the output resistor
The transmitting op-amp sees a load or
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No one computer has more authority than any other to control when and how messages are sent. Without scheduling authority, you might well wonder how one computer sends to another without the (large) interference that the other computers would produce if they transmitted at the same time. The innovation of Ethernet is that computers schedule themselves by a random-access method. This method relies on the fact that all packets transmitted over the coaxial cable can be received by all transceivers, regardless of which computer might actually be the intended recipient. In communications terminology, Ethernet directly supports broadcast. Each computer goes through the following steps to send a packet.
The reason two computers waiting to transmit may not sense the
other's transmission immediately arises because of the finite
propagation speed of voltage signals through the coaxial
cable. The longest time any computer must wait to determine if
its transmissions do not encounter interference is
Why does the factor of two enter into this equation? (Consider the worst-case situation of two transmitting computers located at the Ethernet's ends.)
The worst-case situation occurs when one computer begins to transmit just before the other's packet arrives. Transmitters must sense a collision before packet transmission ends. The time taken for one computer's packet to travel the Ethernet's length and for the other computer's transmission to arrive equals the round-trip, not one-way, propagation time.
Thus, despite not having separate communication paths among the computers to coordinate their transmissions, the Ethernet random access protocol allows computers to communicate without only a slight degradation in efficiency, as measured by the time taken to resolve collisions relative to the time the Ethernet is used to transmit information.
A subtle consideration in Ethernet is the minimum packet size
The 100 Mbps Ethernet was designed more recently than the 10 Mbps alternative. To maintain the same minimum packet size as the earlier, slower version, what should its length specification be? Why should the minimum packet size remain the same?
The cable must be a factor of ten shorter: It cannot exceed 100 m. Different minimum packet sizes means different packet formats, making connecting old and new systems together more complex than need be.
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