Summary: This module contains motivational and biochemical background material for a computer scientist beginning to learn about computational structural biology.
An α-amino acid ![]() Figure 1: A generic α-amino acid. The "R" group is variable, and is the only difference between the 20 common amino acids. This form is called a zwitterion, because it has both positive and negatively charged atoms. The zwitterionic state results from the amine group (NH2) gaining a hydrogen atom from solution, and the acidic group (COO) losing one. |
A polypeptide![]() Figure 2: A generic polypeptide chain. The bonds shown in yellow, which connect separate amino acid residues, are called peptide bonds. |
| Secondary Structure: α-helix Figure 3: α-helices, rendered three different ways. Left is a typical cartoon rendering, in which the helix is depicted as a cylinder. Center shows a trace of the backbone of the protein. Right shows a space-filling model of the helix, and is the only rendering that shows all atoms (including those on side chains). |
Secondary Structure: β-sheet
Figure 4: Beta-sheets represented in three different rendering modes: cartoon, ribbon, and bond representations. |
Figure 5: The built-in rendering options of VMD. |
| HLA-AW. Drawing method: LINES. Coloring method: NAME Figure 6: In this representation, each line represents a bond between two atoms. The color of each half-bond corresponds to the element of the atom at the corresponding end of the bond (red for oxygen, blue for nitrogen, yellow for sulfur, and teal for carbon). Line representation gives a clear idea of the molecule's connectivity, but for large molecules it can be difficult to isolate protein sub-structures. |
| HLA-AW. Drawing method: VDW. Coloring method: NAME Figure 7: Here each atom is represented by a sphere whose radius is the Van der Waals radius of the atom. The Van der Waals radius is half the separation of unbonded atoms packed as tightly as possible, and provides a rough notion of a collision radius, although it is not a firm barrier. This representation of the molecule gives a rough sense of its shape, and is sometimes called a space-filling model. |
| HLA-AW. Drawing method: VDW. Coloring method: CHAIN Figure 8: This rendering is the same as in the previous figure, except that now the atoms are colored based on which polypeptide chain they belong to. HLA-AW consists of two chains, the alpha chain (blue), which folds into three domains and the smaller β2 microglobulin (red), which is a component of a whole class of HLA proteins. Coloring by chain allows an inspection of how the polypeptide subunits come together to form the whole quaternary structure of the protein. The black balls are water molecules near the surface of the protein that always appear in the same place in crystal structures, and may therefore be considered part of the structure for some applications. |
| HLA-AW. Drawing method: SURF. Coloring method: CHAIN Figure 9: The Surf drawing mode renders a surface swept out by a sphere of some set size skimming the protein. Usually, this size is approximately that of a water molecule, in which case the rendered surface is very similar to the solvent-accessible surface.
Note that it is impossible to deduce the connectivity of the atoms from this image or from the space filling image in the previous figure. Overall shape, rather than connectivity, is the information conveyed by these representations. Hence, both backbone-based and surface-based renderings are necessary to fully understand a protein's structure.
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| HLA-AW. Drawing method: SURF. Coloring method: CHAIN Figure 10: Here the protein has been rotated approximately 90 degrees toward the viewer, so that, compared to the previous image, we are looking down from above. The deep groove running from the top left to lower right is the binding pocket of the protein. |
| HLA-AW. Drawing method: CARTOON. Coloring method: CHAIN Figure 11: Cartoon rendering places an emphasis on secondary structure. Beta sheets appear as flattened arrows, and alpha helices appear as cylinders. These are common conventions in representing protein secondary structure. By examining this image, we can see that the walls of the binding pocket observed in the previous figure consist of alpha helices, and the floor is an anti-parallel beta sheet. In anti-parallel beta sheets, adjacent strands run in the opposite direction (notice the arrow points alternate in direction). Note that this representation only conveys information about the backbone connectivity of the protein. Side chain atoms are omitted, and therefore the overall shape is only a very coarse approximation. |
| HLA-AW. Drawing method: SURF. Coloring method: RESTYPE Figure 12: Alternative coloring methods can provide additional insight into a protein's structure and function. Here each atom is colored based on whether the side chain of the amino acid residue to which it belongs is acidic (red), basic (blue), polar neutral (green), or apolar (gray). Note that residues on the surface of the protein tend to be hydrophilic (attracted to water, in red, blue, and green), whereas residues closer to the core of the protein tend to be hydrophobic (greasy or water repellant, in gray). This is characteristic of proteins that exist in aqueous solution in nature. Their native structure is stabilized by a tendency for the hydrophilic residues to interact with the solvent water molecules, while the hydrophobic residues are driven together away from the solvent. Clusters of hydrophobic residues on the surface often indicate a location that is usually protected from solvent in the natural state, either by interaction with another molecule or by part of the protein itself. |
| Protein Explorer at Startup Figure 13: The interface contains three areas. The frame on the right contains the rendering window, where the molecule is displayed. The lower left frame contains an input box for text commands and a text box that displays general text output from the program: What commands have been executed, what the program is currently doing, etc. The top left frame generally contains the user interface in the form of buttons and links. Its exact contents vary with use. |
| Protein Explorer Site Map Window Figure 14: Each option contains a helpful tooltip which can be seen by hovering the mouse
cursor over it. "New Molecule" allows the user to load a molecule either directly from the PDB
or from the local filesystem. "Reset Session" returns to the default view and rendering
style, which can be a useful shortcut. "Quick Views" opens up a menu from which the user can
select how the molecule is rendered. |
| Protein Explorer QuickViews Interface Figure 15: The "SELECT" pulldown menu allows the user to pick a group of atoms based on their
properties, their location, the structural elements in which they are involved, or by directly clicking them.
The "DISPLAY" pulldown menu then allows the user to determine the style in which the selected atoms are rendered.
Most of the styles available through VMD are also available in Protein Explorer. The "COLOR" pulldown menu
allows the user to determine how the atoms are colored. Options include coloring by secondary structure elements,
atom type, subunit (chain), a spectrum from end to end of the protein, and by properties such as
charge and polarity. |
| Protein Explorer: HLA-AW Backbone Rendering Figure 16: This rendering mode shows the protein backbone (no side chains) through the alpha carbons of each amino acid residue. It gives the user a sense of how the chains fold to form the structure, but not it's full shape, since all side chain atoms have been removed. The yellow
bars are disulfide bonds, which are covalent bonds that lock distant parts of the chain together to help maintain the structure. |
| Protein Explorer: HLA-AW Cartoon Style Figure 17: Cartoon rendering works as for VMD. As in the backbone rendering above, side chains are ignored, and the protein backbone is rendered as a smoothly curving tube. Beta sheets appear as flattened arrows, and alpha helices appear as spiraling ribbons. |
| Protein Explorer Advanced Explorer Menu Figure 18: More advanced rendering methods are available through the Advanced Explorer Menu. |
| Protein Explorer Surfaces Menu Figure 19: The Surfaces menu allows the user to display the surface of the protein. Several variable are available,
including the radius of the probe used to define the surface, as well as several methods of coloring the surface based on
chemical and physical properties. |
| Protein Explorer: HLA-AW Surface Rendering Figure 20: This rendering style shows the surface of the protein accessible to water. This image is tilted 90 degrees
toward the viewer from the previous images. |
| Protein Explorer: HLA-AW Superimposed Images Figure 21: By setting the surface to be transparent, it is possible to superimpose another rendering style over it, and
see how it fits into the surface. This can convey an idea of how the fold of the chain relates to the overall three-dimensional shape of the protein. |