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<document xmlns="http://cnx.rice.edu/cnxml" xmlns:md="http://cnx.rice.edu/mdml/0.4" xmlns:bib="http://bibtexml.sf.net/" id="Module.2004-05-19.3721">
  <name>Forces</name>
  <metadata>
  <md:version>1.2</md:version>
  <md:created>2004/05/19 15:37:21 GMT-5</md:created>
  <md:revised>2006/04/25 16:00:10.947 GMT-5</md:revised>
  <md:authorlist>
      <md:author id="young">
      <md:firstname>James</md:firstname>
      <md:othername>F.</md:othername>
      <md:surname>Young</md:surname>
      <md:email>young@rice.edu</md:email>
    </md:author>
  </md:authorlist>

  <md:maintainerlist>
    <md:maintainer id="young">
      <md:firstname>James</md:firstname>
      <md:othername>F.</md:othername>
      <md:surname>Young</md:surname>
      <md:email>young@rice.edu</md:email>
    </md:maintainer>
    <md:maintainer id="ahlfing">
      <md:firstname>Robert</md:firstname>
      
      <md:surname>Ahlfinger</md:surname>
      <md:email>ahlfing@rice.edu</md:email>
    </md:maintainer>
  </md:maintainerlist>
  
  <md:keywordlist>
    <md:keyword>Force</md:keyword>
    <md:keyword>Friction</md:keyword>
    <md:keyword>Inertia</md:keyword>
  </md:keywordlist>

  <md:abstract>Forces and friction effect the motion and changes of motion of objects, like small robots.</md:abstract>
</metadata>

  <content>

    <para id="element-246">An object in motion, or at rest, will not change its state of motion unless a force is applied.  This resistance to changes in motion is called <term>inertia</term>. To be clear, a
	change in motion is not just beginning to move from a
	stop. Slowing down, speeding up, and changing direction are
	all changes in motion. The only way to change a object's
	motion is to apply a force to that object. A book slid across
	a table only comes to a stop because of the frictional forces
	acting on it. Inertia is proportional to mass, so a more
	massive object is more difficult to move or stop than a
	lighter one, even on a frictionless surface. This module will consider forces and friction, which both act on an object's inertia. </para>

<para id="element-196">Just as a book slides until a force opposes
	  its motion, a disc will spin until its rotation is opposed
	  by some force. This property is aptly named <term>rotational
	  inertia</term>. One of the most common applications of
	  rotational inertia is shown in <cnxn target="fig9"/>. Many
	  children's toys use rotational inertia. In friction-drive
	  cars, the child pushes the car forward several times to set
	  an internal flywheel in motion. When the car is put down,
	  the flywheel is still spinning and the car moves. This is an
	  interesting way to store energy -- in kinetic, rather than
	  potential form. A flywheel
	  could conceivably be used to store energy to keep small
	   robot operating after its motors were required to be
	  shut off. Rotational inertia is also used to avoid
	  changes in motion for such objects as record players, where
	  it is important to maintain rotation at a constant speed. </para><figure id="element-454"><media type="image/gif" src="img78.gif"/>
	<caption>Flywheel</caption></figure>

<section id="sec1">
      <name>Force</name>

<para id="para1">Whether a force is the push of a motor or the
      pull of gravity, the important characteristics are
      the magnitude and direction of the force, and the mass and
      previous state of motion of the object being affected. By
      pushing on a moving car, one can either cause it to gain speed
      or come to a stop, depending on which direction the force is
      applied, and that same force applied to a feather would be
      expected to more drastically affect the motion of the
      feather.</para> 

    <para id="para2">It is common practice to determine the expected
      changes in motion that an object will experience due to a
      particular force with the aid of a <term>free body
      diagram</term>.  A diagram can tell us at a glance in which
      direction we would expect an object to accelerate or
      decelerate. A free body diagram shows all of the forces acting
      on an object, even if their effects are balanced out by another
      force. We will use free body diagrams to consider different
      situations involving the lamp that you find at your lab station
      (<cnxn target="fig1"/>).</para>

    <para id="para3">One force that always acts on the lamp is
      gravity. This familiar force would accelerate the lamp downward
      toward the center of the earth <emphasis>if</emphasis> left
      unchallenged. However, when the lamp is placed on a table it
      does not move downward because the table holds it up. The lamp
      is pushing down on the table and the table is pushing up on the
      lamp. This pair of forces is an action-reaction pair: equal and
      opposite forces acting on two different objects in contact. The
      reaction force from the table is called the <term>normal
      force</term> because this force is oriented normal
      (perpendicular) to the surface of the table. The arrows
      representing the forces are labeled. The symbols over the labels
      remind us that the forces are vector quantities and that the
      direction in which the force is applied is important. The length
      of the force vector should be proportional to their
      magnitudes.</para>

    <figure id="fig1">
      <media type="image/gif" src="freebody_diagrams.gif"/>
      <caption>Free Body Diagrams</caption>
    </figure>

    <para id="para4">In <cnxn target="fig1"/> the lamp was represented
      by a simple dot. We assumed that the lamp was rigid and that a
      downward force applied at one particular spot on the lamp would
      yield the same result as a similar downward force applied at a
      different place on the lamp. Actually, in order for a force of
      equal magnitude and direction to affect an object's motion in
      the same manner it must be applied along the same line of action
      as the original force (see <cnxn target="fig2"/>). If the
      original force had been a tug on a string tied to the lamp, then
      it makes sense that grabbing the string at a different distance
      away from the lamp to tug should not make a difference provided
      that the direction and magnitude do not change.</para>

    <figure id="fig2">
      <media type="image/gif" src="img67.gif"/> 
      <caption>Line of Action</caption>
    </figure>
</section>

    <!-- The section Friction in the Forces module -->
    <section id="frict">
      <name>Friction</name>

      <para id="para5">The normal force from the table's surface is a
	reaction force <emphasis>only</emphasis>. Without the downward
	force on the table from the object resting its weight on the
	surface, the normal force does not exist. This type of
	behavior is also descriptive of frictional forces.</para>
	
      <para id="para6">
	<term>Friction</term> is opposition to motion, so if nothing
	is trying to move there will be no friction. However, friction
	will be present when motion is attempted, even if the object
	is not yet moving. There are two different types of friction:
	static, which acts before the object begins to move, and
	dynamic, which acts after the object begins moving.
	<term>Static friction</term> is usually stronger than
	<term>dynamic friction</term>.
      </para>

      <figure id="fig3">
	<name/> <media type="image/gif" src="img68.gif"/>
	<caption>"Close Up" of surfaces in contact</caption>
      </figure>

      <para id="para7">Friction occurs because the surfaces in contact
	are <emphasis>not</emphasis> smooth. The small ridges on the
	different surfaces catch, and in order for the objects to
	move, these ridges must be broken off or the object must ramp
	up and over the obstructions. By adding a lubricant between
	the two layers, it is possible to "float" one layer high
	enough to miss some of the obstructions to motion. At an
	atomic level, cold joints may form where the atoms from one
	object's surface may form weak bonds with the atoms on the
	surface of the other object. These bonds must also be broken
	in order for the object to move. All of this resistance to
	motion is called <term>friction</term>. Friction is very
	important because it not only inhibits motion, friction also
	makes motion possible.</para>

      <para id="para8">Most, but not all, small robots (such as those built in the Rice University course ELEC 201, Introduction to Engineering Design) will probably be wheeled
	vehicles, and without friction those wheels would just spin in
	place without moving the robot anywhere. In order to increase
	the friction between the wheels and the game board one might
	use wheels made of a different material or add a rubber band
	around the wheel's circumference. Friction is not desirable in
	all cases. When it comes to axles spinning inside of holes in
	beams or gears rubbing up against beams or even gears pushing
	against each other, friction can cause two identically
	constructed gear trains to behave differently. Friction can
	even render the whole assembly ineffective. For example, in one design, a worm gear
	in a drive train created so much friction that more of the drive
	motor's effort went towards overcoming friction than actually
	driving the robot.</para>
    </section>
    
  </content>
  
</document>
