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Torque

Module by: Sunil Kumar Singh

Summary: Torque is the cause of rotation.

Note: Your browser may not currently support MathML. See our browser support page for additional details. You can always view the correct math in the PDF version.

Torque in rotation corresponds to force in translation. It is the "cause" that accelerates or decelerates a particle in rotation. Quantitatively, it is defined as a vector given by :

τ = r x F τ = r x F (1)

The important aspect of this relation for circular motion or rotation is that vector "r" is constrained to be perpendicular to the axis of rotation. In the general case of the motion of a particle, however, this restriction does not exist at all.

Torque on a particle in general motion

An external force on a particle constitutes a torque with respect to a point. Only condition is that the point, about which torque is defined or measured, does not lie on the line of force, in which case torque is zero.

Figure 1: The particle moves in three dimensional coordinate space.
Torque on a particle
 Torque on a particle  (tp1b.gif)

We can make note of the fact that it is convenient to construct reference system in such a manner so that the point (about which torque is measured) coincides with the origin. In that case, the vector ( r) denoting the position of the particle with respect to point, becomes the position vector, which is measured from the origin of reference system.

Magnitude of torque

With the reference of origin for measuring torque, we can find the magnitude of torque, using any of the following relations given below. Here, we have purposely considered force in xy - plane for illustration and visualization purpose as it provides clear directional relationship of torque " τ " with the operand vectors " r " and " F ".

Figure 2
Torque on a particle
(a) Torque in terms of angle enclosed. (b) Torque in terms of force, perpendicular to position vector.
Figure 2(a) (tp2a.gif)Figure 2(b) (tp3a.gif)

1: Torque in terms of angle enclosed

τ = r F sin θ τ = r F sin θ (2)

2: Torque in terms of force perpendicular to position vector

τ = r ( F sin θ ) = r F τ = r ( F sin θ ) = r F (3)

3: Torque in terms of moment arm

τ = ( r sin θ ) F = r F τ = ( r sin θ ) F = r F (4)

Figure 3: Torque in terms of moment arm
Torque on a particle
 Torque on a particle  (tp4a.gif)

Example

Problem 1 : A projectile of mass "m" is projected with a speed "v" at an angle "θ" with the horizontal. Calculate the torque on the particle at the maximum height in relation to the point of projection.

Solution : The magnitude of the torque is given by :

Figure 4: Torque on a projectile.
Projectile motion
 Projectile motion  (tp5.gif)

τ = r F = product of moment arm and magnitude of force τ = r F = product of moment arm and magnitude of force

where r r is moment arm. In this case, the moment arm is equal to half of the horizontal range of the flight,

r = R 2 = v 2 sin 2 g r = R 2 = v 2 sin 2 g

Now, the force on the projectile of mass "m" is due to the force of gravity :

F = m g F = m g

Putting these expressions of moment arm and force in the expression of torque, we have :

τ = m g v 2 sin 2 τ = m g v 2 sin 2

Application of right hand rule indicates that torque is clockwise and is directed in to the page.

Direction of torque

The determination of torque's direction is relatively easier than that of angular velocity. The reason is simple. The torque itself is equal to vector product of two vectors, unlike angular velocity which is one of the two operands of the vector product. Clearly, if we know the directions of two operands here, the direction of torque can easily be interpreted.

By the definition of vector product, the torque is perpendicular to the plane formed by the velocity and position vectors. Besides, it is also perpendicular to each of the two vectors individually. However, the vector relation by itself does not tell which side of the plane formed by operands is the direction of torque. In order to decide the orientation of the torque, we employ right hand vector product rule.

For this, we need to shift one of the operand vectors such that their tails meet at a point. It is convenient to shift the force vector, because application of right hand vector multiplication rule at the point (origin of the coordinate system) gives us the sense of angular direction of the torque.

Figure 5
Vector product
(a) Right hand rule. (b) Application of Right hand rule.
Figure 5(a) (tp2a.gif)Figure 5(b) (tp6a.gif)

In the figure, we shift the second vector (F) so that tails of two operand vectors meet at the point (origin) about which torque is calculated. The two operand vectors define a plane ("xy" - plane in the figure). The torque (τ) is, then, acting along a line perpendicular to this plane and passing through the meeting point (origin). The direction of the torque is then found by applying right hand rule.

For this, we sweep the closed fingers of the right hand from position vector (first vector) to force vector (second vector). The outstretched thumb, then, indicates the orientation of torque. In the case shown, the direction of torque is positive z-direction.

While interpreting the vector product, we must be careful about the sequence of operand. The vector product " F x r F x r " is negative or opposite in sign to that of " r x F r x F ".

Illustration

The problem involving torque is about evaluating the vector product. We have the options of using any of the three methods described above. In this section, we shall work with two important aspects of calculating torque :

  • More than one force operating simultaneously on the particle
  • Relative orientation of the plane of operand vectors and planes of coordinate system

More than one force operating simultaneously on the particle

Here, we have two choice. Either, we evaluate torques for each force and then find the resultant torque or we evaluate the resultant (net) force first and then find the torque. The selection of choice depends on the situation.

In particular, if we find that the resulting torques are along the same direction (say one of the coordinate direction), then it is always better to calculate torque individually. This is because torques along a direction can be dealt as scalars with appropriate sign. The resultant torque is simply the arithmetic sum.

Example here highlights the above aspect. The bottom line in making choice is that we should keep non-linear vector summation - whether that of force or torque - to a minimum. Otherwise, analytical technique involving vector addition will be called for.

Example

Problem 2 : At an instant, a particle in xy plane is acted by two forces 5 N and 10 N in xy plane as shown in the figure. Find the net torque on the particle at that instant.

Figure 6: Two forces are acting simultaneously on the particle.
Torque on a particle
 Torque on a particle  (tp7a.gif)

Solution : An inspection of the figure reveals that forces are parallel to axes and perpendicular linear distances of the lines of forces can be known. In this situation, calculation of the magnitude of torque suits to the form of expression that uses moment arm. Here, moment arms for two forces are :

For 5 N force, the moment arm "AB" is :

AB = OA sin 30 0 = 10 x 0.5 = 5 m AB = OA sin 30 0 = 10 x 0.5 = 5 m

For 10 N force, the moment arm "AC" is :

AC = OA cos 30 0 = 10 x 0.866 = 8.66 m AC = OA cos 30 0 = 10 x 0.866 = 8.66 m

The torques due to 5 N is :

τ 1 = = 5 x 5 = 25 N - m (positive being anti-clockwise) τ 1 = = 5 x 5 = 25 N - m (positive being anti-clockwise)

The torques due to 10 N is :

τ 2 = - 8.66 x 10 = - 86.6 N - m (negative being clockwise) τ 2 = - 8.66 x 10 = - 86.6 N - m (negative being clockwise)

Net torque is :

τ net = τ 1 + τ 2 = 25 - 86.6 = - 61.6 N - m (negative being clockwise) τ net = τ 1 + τ 2 = 25 - 86.6 = - 61.6 N - m (negative being clockwise)

Note:
We can also first calculate the resultant force and then apply the definition of torque to obtain net torque. But, then this would involve vector addition.

Relative orientation of the plane of operand vectors

There are two possibilities here. The plane of operands are same as that of the plane of coordinate system. In simple word, the plane of velocity and position vector is same as one of three planes formed by coordinate system. If this is so, then problem analysis is greatly simplified. Clearly, the torque will be along the remaining third axis. We have only to find the orientation (in the positive or negative direction of the axis) with the help of right hand rule. It is evident that we should always strive to orient our coordinate system, if possible, so that the plane formed by velocity and position vectors align with one of the coordinate planes.

In case, the two planes are different, then we need to be careful (i) in first identifying the plane of operands (ii) finding relation of the operands plane with coordinate plane and (iii) applying right hand rule to determine orientation (which side of the plane). Importantly, we can not treat torque as scalar with appropriate sign, but has to find its direction with respect to one of the coordinate.

Example

Problem 3 : A particle in xy plane is acted by a force 5 N in z-direction as shown in the figure. Find the net torque on the particle.

Figure 7: Two force is acting parallel to z-axis.
Torque on a particle
 Torque on a particle  (tp8a.gif)

Solution : In this case, moment arm is equal to the magnitude of position vector. Hence, torque is :

τ = 10 x 5 = 50 N - m τ = 10 x 5 = 50 N - m

However, finding its direction is not as straight forward. The situation here differs to earlier examples in one important respect. The plane containing position vector and force vector is a plane defined by zOA. Also, this plane is perpendicular to xy - plane. Now, torque is passing through the origin and is perpendicular to the plane zoA. We know a theorem of geometry that angles between two lines and their perpendiculars are same. Applying the same and right hand rule, we conclude that the torque is shifted by 30 degree from the y-axis and lies in xy-plane as shown in the figure here.

Figure 8: The torque makes an angle of 30 with y-axis.
Torque on a particle
 Torque on a particle  (tp9a.gif)

Torque in component form

Torque, being a vector, can be evaluated in component form with the help of unit vectors along the coordinate axes. The various expressions involved in the vector algebraic analysis are as given here :

τ = r x F τ = r x F

τ = ( x i + y j + z k ) x ( F x i + F y j + F z k ) τ = ( x i + y j + z k ) x ( F x i + F y j + F z k )


τ = | i	   j	 k |
    | x	   y	 z |
    | Fx   Fy	 Fz|

τ = ( y F z - z F y ) i + ( z F x - x F z ) j + ( x F y - y F x ) k τ = ( y F z - z F y ) i + ( z F x - x F z ) j + ( x F y - y F x ) k (5)

Example

Problem 4 : A force F = 2i + j – 2k acts on a particle at i + 2jk at a given time. Find the torque about the origin of coordinate system.

Solution : Here,

F = 2 i + j - 2 k F = 2 i + j - 2 k

and

r = 2 i + 2 j - k r = 2 i + 2 j - k

Hence, torque is :


τ = | i    j	k |
    | x	   y	z |
    | Fx   Fy	Fz|

τ = ( 2 x - 2 - 1 x - 1 ) i + ( - 1 x 2 - 1 x - 2 ) j + ( 1 x 1 - 2 x 2 ) k τ = ( 2 x - 2 - 1 x - 1 ) i + ( - 1 x 2 - 1 x - 2 ) j + ( 1 x 1 - 2 x 2 ) k

τ = - 3 i - 3 k τ = - 3 i - 3 k

Summary

1: Torque in general motion is defined with respect to a point as against axis in rotation. The expression of torque, however, is same :

τ = r x F τ = r x F

2: When the point (about which torque is defined) coincides with the origin of coordinate system, the vector “r” appearing in the expression of torque is position vector.

3: Magnitude of torque is given by either of the following relations,

(i) Torque in terms of angle enclosed

τ = r F sin θ τ = r F sin θ

(ii) Torque in terms of force perpendicular to position vector

τ = r F τ = r F

(iii) Torque in terms of moment arm

τ = r F τ = r F

4: Direction of torque

The torque is perpendicular to the plane formed by position and velocity vectors and also individually to either of them. We get to know the orientation of the torque vector by applying right hand rule.

5: When more than one force acts, then we should determine the resultant of forces or resultant of torques, depending on which of the approach will minimize or avoid vector summation to obtain the result.

6: When the plane of operands is same as one of the coordinate plane, then torque acts along the remaining axis.

7: Torque is expressed in component form as :


τ = | i    j	k |
    | x	   y	z |
    | Fx   Fy	Fz|

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