A basic understanding of human perception of sound is vital if you wish to design music synthesis algorithms to achieve your goals. Human hearing and other senses operate quite well in a relative sense. That is, people perceive properties of sound such as pitch and intensity and make relative comparisons. Moreover, people make these comparisons over an enormous dynamic range: they can listen to two people whispering in a quiet auditorium and determine which person is whispering the loudest. During a rock concert in the same auditorium, attendees can determine which vocalist is singing the loudest. However, once the rock concert is in progress, they can no longer hear someone whispering! Senses can adapt to a wide range of conditions, but can make relative comparisons only over a fairly narrow range.
In this module you will learn about pitch and frequency, intensity and amplitude, harmonics and overtones, and tuning systems. The treatment of these concepts is oriented to creating music synthesis algorithms. Connexions offers many excellent modules authored by Catherine Schmidt-Jones that treat these concepts in a music theory context, and some of these documents are referenced in the discussion below. For example, Acoustics for Music Theory describes acoustics in a musical setting, and is a good refresher on audio signals.















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