This activity presents another simpler game to help prepare students to analyze Big Pig.
This variation of Pig uses coin flips. In Pig Tails, if you get tails, your turn is over. Students will evaluate strategies that include flipping only once each turn, flipping twice each turn, and so on, and then look for a pattern to determine the expected value per turn for flipping
Students have another opportunity to analyze how the expected value increases or decreases with the number of flips per turn in a game similar to Pig.
5 minutes for introduction
15 minutes for activity (at home or in class)
15 minutes for discussion
Individuals, followed by whole-class discussion
Clarify the rules for this game. Without simulating or even playing the game, students can move directly to considering a specific number of coin flips and calculating the expected value per turn. For each case, it will be helpful for them to draw a diagram or make a list. To develop a generalization, they will want to organize their expected value data and look for a pattern.
Be sure everyone understands that for Question 1, following the one-flip strategy will score 1 point half the time and 0 points half the time, for an expected value per turn of
The key to Question 2 is recognizing that the only way to get a nonzero score is to get two heads in a row, and that this happens
For Question 3, you might need to focus the discussion on two ideas. What is the probability of getting a nonzero score? Students might have used an area model to see that the probability of getting three heads in a row is . How many points do you get when you get a nonzero score? From the fact that this outcome scores 3 points, students should see that the average score per turn is
Discussion of the generalization (Question 4) is optional. For a strategy of flipping
Is there a convenient way to keep track of the expected values for
Can you see a pattern to help you generalize the expected value per turn for an
Pig Tails Decision (extension) poses a strategy question for the game of Pig Tails in preparation for similar questions about Little Pig and Big Pig that students will soon encounter.
Get a Head! (extension) poses problems involving repeated flips of a coin and asks students to apply their developing understanding of probability and expected value. Question 2 asks them to analyze a game that could be arbitrarily long.