Often when we want to make a point that nothing is sacred, we say, “one plus one does not equal two.” This is designed to shock us and attack our fundamental assumptions about the nature of the universe. Well, in this chapter on floating- point numbers, we will learn that “
In this chapter we explore the limitations of floating-point numbers and how you as a programmer can write code to minimize the effect of these limitations. This chapter is just a brief introduction to a significant field of mathematics called numerical analysis.
"The purpose of Chuck Severence's book, High Performance Computing has always been to teach new programmers and scientists about the basics of High Performance Computing. This book is for learners […]"