Creation of tactile graphics
The module titled Manual Creation of Tactile Graphics at
http://cnx.org/content/m38546/latest/
explained how to create tactile
graphics from svg files that I will provide.
If you are going to have an assistant create tactile graphics for this
module, you will need to
download the file named
Phy1110.zip
, which contains the svg files for this module. Extract the svg
files from the zip file and provide them to your assistant.
Also, if you are going to use tactile graphics, it probably won't be
necessary for you to perform the graph board exercises. However, you should
still walk through the graph board exercises in your mind because I will often
embed important physics concepts in the instructions for doing the graph board
exercises.
In each case where I am providing an svg file for the creation of tactile
graphics, I will identify the name of the appropriate svg file and display an
image of the contents of the file for the benefit of your assistant. As
explained at
http://cnx.org/content/m38546/latest/
, those images will be mirror images of
the actual images so that your assistant can emboss the image from the back of
the paper and you can explore it from the front.
I will also display a non-mirror-image version of the image so that your
assistant can easily read the text in the image.
Also in those cases, I will provide a table of key-value pairs that explain
how the Braille keys in the image relate to text or objects in the image.
Conditions for equilibrium
You learned in earlier modules that the vector sum of all forces acting
on a body must be zero in order for that body to be in equilibrium. There is a
second, equally important condition for equilibrium:
The sum of all torques acting upon a body in equilibrium measured about any
axis must be zero.
A see saw toy
When I was a child, virtually every playground meant for children had one or
more tows commonly called see saws. I never see them any more. They have
probably been banned as a safety hazard along with swings and other toys.
Hopefully you have had the privilege of riding on a see saw, because riding on a see
saw can provide several different physics lessons.
A simple device
A see saw is a simple device. It can be as simple as a long board balanced on
a fulcrum near the center. A child sits on each end. As one child goes down, the
other child goes up. Each child uses their feet to propel their end of the board
upward. When one end goes up, the other end goes down.
It's the negative acceleration that hurts
Even under the worst of conditions a see saw can prove to be a good physics
lesson for a child. The lesson begins when the child on one end jumps off while
the child on the other end is high in the air. The remaining child suddenly
begins a free fall toward the center of the earth with an acceleration of
approximately 32.2 feet/sec^2.
After experiencing that once or twice, the child comes to learn that it is
not the high downward velocity that hurts. Instead, it is the very high negative
acceleration when the child makes contact with the ground that hurts.
Position relative to the fulcrum
Children also quickly learn that when two children of different body masses
play on a see saw, the one with the greatest body mass must sit closer to the
fulcrum. Otherwise, the see saw will only be in equilibrium when one end is touching
the ground and the other end is high in the air.
Children learn that if each child sits just the right distance from the
fulcrum with the more massive child closer to the fulcrum, they can cause the
board to balance and be in equilibrium, at least for a short period of time.
They also learn that is the seating position that provides the smoothest up and
down motion.
Each child exerts a downward force
Although the children probably don't realize it, each child exerts a downward
force on the board equal to the body mass of the child multiplied by the
acceleration of gravity. Those forces are commonly referred to as the weights of
the children.
Balance and equilibrium
When the see saw is in equilibrium (with both ends off the ground), the fulcrum exerts an upward
force on the board that is equal to the combined weights of the children.
Otherwise, the see saw and the children would either fly off into space, or sink
into the earth.
In addition, when the see saw is in equilibrium with both ends off the ground, the product of each child's
weight and the distance of the child from the fulcrum is equal to the product of
the other child's weight and the distance of the other child from the fulcrum.
Children usually figure out how that works but I doubt that they understand why
it works.
The crank
I have an emergency light that has a crank on the side. When I turn the
crank, an electrical generator inside the light turns, which generates
electrical power that illuminates a light bulb in the end of the light.
There are many other examples of cranks in common use. For example, I have an
automobile jack with a crank that is used to raise the automobile in order to
replace a flat tire.
Sailboats have hand-operated windlasses with cranks that are used to shorten
the length of ropes to raise the sails. Awnings have cranks that are used to
raise or lower the awning to create more or less shade from the sun.
A toggle switch on the wall is a small crank with about a 30-degree angle of
travel that is used to turn the lights on and off. Pushing the handle in one
direction or the other causes an axel to turn inside the switch causing an
electrical contact to be closed or open.
The turning effect of a crank
When analyzing a crank, there are at least two factors that must be
considered. One factor is the force exerted on the handle. The second is the
length of the crank arm. The turning effect depends on the product of the force
and the length of the crank arm.
Moments or torques
Cranks are often used, (along with other mechanical devices such as screws)
to provide mechanical advantage. The same turning effect (torque) can be
achieved with a long crank arm and a small force, or a short crank arm and a
large force. (Remember, the torque is the product of the two.) For example, much
more torque is required to raise my automobile off the ground than is required
to open or close the electrical contacts inside a toggle switch. Therefore, the
crank arm on my automobile jack is much longer than the crank arm on a toggle
switch.
By definition, (see
College Physics by Mendenhall, Keys, Eve, and Sutton)
The
torque or moment of a force about an axis through the point O is defined as the
product of the force and the perpendicular distance from O to the line of action
of the force.
Do torque and moment of a force mean the same thing?
This definition would have you believe that the torque of a force and the
moment of a force mean the same thing. If you Google the difference between
torque and moment, you will find many who agree that they mean the same thing
and many who disagree. However, for practical purposes in this module, we will
assume that they mean the same thing.
The turning action has a direction
Like force, the turning action of torque has a direction. Unlike force, however, for which the
direction is a line through a point, the direction of the turning action of a torque is rotational
about a point. The direction can be either clockwise or counter-clockwise. In
this module, we will assume that a counter-clockwise direction is positive and a
clockwise direction is negative.
(Although the turning action of a torque is rotational about a point, the
true direction of a torque is said to be perpendicular to the plane containing
the forces. That topic is beyond the scope of this module.)
A machine that converts force to torque
A crank is a machine that converts force along a line into torque about a
point. When the crank arm on my automobile jack is horizontal with the crank handle to the right, and
I push down on the crank handle, a clockwise torque is developed about the axle
at the other end of the crank arm.
That axle is actually a large screw, and the
torque causes the screw to turn. The other end of that screw is threaded through
a mechanism that is often referred to as a "scissors jack." The rotational
motion of the screw causes a small platform to raise underneath my car to lift
it off the ground.
Oops, need to change direction
When I push down on the crank handle and the screw begins to turn, the crank
arm rotates along with the screw. Therefore, the crank arm is no longer
horizontal but is oriented at an angle slightly south of east. In order to keep
the screw turning, I must adjust the direction of my force to being a little
west of south instead of being straight down. As the process continues, I must
continually adjust the direction of the force to be perpendicular to the length
of the crank arm.